With the characters I felt that it may be best to focus on a smaller cast of characters since including the ship would make seven, despite only six voices being needed. Therefore, perhaps having fewer characters we can characterise them better.
Therefore, I thought of some new examples and combined some of the ones thought of last week in order to come up with the following...
- A rougeish lizard man who loves nothing more than to make money and cheat. I'd imagine him with a reptilian / cockney almost pirate accent.
- A high pitched gibbering monkey creature that could act as a team mascot or merely a pest that tries to get on board when the ship lands.
- A calculating and wise being with dual voices / an echo.
- A samurai who is mysterious and talks either straight to the point or in riddles.
- Someone who is clearly upset over something, but is still going for the sake of the group.
- A massive fan of guns and explosives. Whenever he gets the chance he will talk about them until he is blue in the face.
- A super nervous and anxious techy who prefers not to take risks and play around on his computer.
- A continuation of the loveable dick character, only he can mimic and do other voices in order to get through security.
- A drinker who when he is either drunk or sober still makes the best pilot/mechanic around.
- A fun loving, optimistic member of the group who is always clowning around and trying to make people happy.
- Someone who takes everything seriously and tries to stick to a strict conduct / code.
- Someone not too bright and doesn't really follow things. His heart my be in the right place, but he always seems to make a mess of things. Therefore, he could also be considered the audience's conduit.
- Someone completely over confident, maybe heroic / swashbuckler like.
- A no nonsense military bad ass.
I also had the thought that it may be an idea to just go back and only have two crew members and a talking ship. Thus we can have fun banter that characterises the crew and get to the location quicker, possibly then allowing me and Ed to do more within the story reel.
Granted we could also have the talking ship, two main crew members and a couple of others that don't talk audibly, but instead make sounds e.g. robotic or alien.
I will raise this idea with my partner on Thursday, if he agrees we may both wish to come up with our own characters so as to bounce off one another.
* Remembering that the book I read 'Voice for Hire' recommended only going for voices you felt comfortable with, I decided to make the list below. This includes all my voices as, although some are more obviously me than others, I feel that even a one man performance can give character to all his roles, thus excusing the short comings of limited voices. Plus Ed can mess around with the audio effects in order to give them cool voices if need be.
My range so far includes...
- Regular.
- High pitch.
- Low / bass.
- Heroic.
- Mad scientist.
- High crazy.
- Cockney.
- Stupid.
- Fat disgusting man.
- Depressed.
- David Bowie.
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